
Hold Your Breadth DX
Play as a squishy slime trough this spooky puzzle / adventure, and remember to Hold Your Breadth.
// Summary
You awaken as a slime in a desolate lab with no memory of how you got there or how to escape. The atmosphere is thick with mystery, a small hamster watches your every move. What secrets could be hidden within these dark walls?
Inspired by the mind-bending puzzles of Portal, the hostile environments of Half-Life, and a chilling retro aesthetic, this game is designed for those who thrive under pressure. Face relentless challenges, outsmart deadly threats, and push your problem-solving skills to the limit. Do you have what it takes to survive?
// Why is it important?
Many modern games, especially in the indie scene, focus heavily on action and violence. While we appreciate these elements, we wanted to create something different—an experience centered on puzzles, skill-based gameplay, and the challenge of outsmarting obstacles. 
The idea was born on a hot summer day, over melting popsicles. It started as an absurd thought: What if a slime existed in a world as profound as Blade Runner? The contrast was ridiculous, yet intriguing.
// Concept Art:
//Time invested
- One month—the first iteration of the game, made during our first game jam.
- Ten days to do it again, but better.
- From that point on, two more weeks of refinement.
//CONTROLS:
WASD / Arrow Keys | Move |
Left Click | Pick up |
Right click | Hold to aim, release to throw |
Made by: JellyDog
- Isaac Salas (Computer Science Engineering Undergraduate)
- Alejandro Alonso Sanchez (Data Engineering and Artificial Intelligence Undergraduate)
- Maria Jose Miranda (Digital Arts Undergraduate)
- Dante Uriel Del Angel (Digital Arts Undergraduate)
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HYB-DX.exe 218 MB
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